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March 21, 2011

Level 5: Mob Fest - Mobile Gaming Festival @ Mediamatic











Mediamatic is hosting a three day festival about mobile gaming at the Mediamatic Bank (Vijzelstraat 69, Amsterdam), which is the closing event of their impressive Arcade exhibition. Day one and two are hosted by GAP member Michiel de Lange.

From the Mediamatic site:
March 23rd: Thinking Mobile

How can mobile games excel beyond the level of ‘play once and never use again’? In other words: what makes a good mobile game? We'll be speaking with Kars Alfrink of Hubbub, Richard Birkin (UK) of Mudlark, and NIMk artist in residence Duncan Speakman (UK).
March 24th: Doing Mobile
Games are an easy way of addressing complex issues and igniting people to get involved. How can mobile games contribute to a better future? What good can a mobile game do? Louise Down (UK) of Tate Modern, Karel Millenaar of FourceLabs and Emer Beamer of Butterfly Works will be joining us in discussing these questions.
March 25th: Ignite Amsterdam 7
Ignite is a fast-paced and merciless evening, full of fresh ideas and clever insights. Speakers get five minutes to present an idea or project. They make use of twenty slides that auto-advance every fifteen seconds. The seventh edition is all about mobile games. We'll be speaking to 15 game developers, journalists, artists and programmers.
(pic: Couple snapshot, 'Koppelkiek', a social photo game by Hubbub found on Hubbub)

March 7, 2011

Seminar: "Elements for an Insect Game Theory”










Jussi Parikka will discuss his latest book Insect Media. An Archaeology of Animals and Technology. In this book, Parikka uncovers the insect logic that informs contemporary media technologies and the network society.

More info about the seminar can be found on our events page.

Subsidy awarded to Mobile Learning project






The Netherlands Organisation for Scientific Research (NWO) and ICT Regie have awarded a subsidy to the Center for the Study of Digital Games and Play (GAP) for the research project Mobile Learning. The goal of this project is to improve and evaluate the learning results of mobile applications and games that are developed by 7scenes, such as the Games Atelier. The project runs from 2010 till 2012 and involves Utrecht University/GAP, 7scenes and Waag Society’s Creative Learning Lab as main partners.

More info about the Mobile Learning research project can be found here

March 3, 2011

Millions invested in Dutch Game Garden









The Utrecht-based foundation Dutch Game Garden has received 4 million Euro from the European Union and local, regional and national governments in the Netherlands.

From press release:
The contribution ensures Dutch Game Garden is able to continue its mission for the coming five years: to establish a better climate for new companies, create more job opportunities and more possibilities for innovation in the Dutch game industry. The more full-fledged companies and start-ups Dutch Game Garden is able to attract, the more companies may profit from a spirit of collaboration, resulting in strong economical impulses.
More info...

March 1, 2011

Expert Meetings: The Future of Serious Gaming

The STT Netherlands Study Centre for Technology Trends recently organised two expert meetings with The Future of Serious Games as main topic. The presentations of these expert meetings are now online at the STT website HERE. Below is one such presentation by GAP research member Michiel de Lange, which deals with mobile media technology, urban life and playful identities.




The Expert Meetings: The Future of Serious Games is a joined initiative by STT Netherlands Study Centre for Technology Trends and GATE Game Research for Training and Education (the latter of which GAP is also involved in).